This past week, I started learning more about lighting in 3DS Max. There are many different lights in 3DS Max including: omni, directional, skylight, spot, area, and sun positioner. There are also different ways to customize your lights, such as the color and opacity. This allows more ways to use the lights to make your scene more detailed. In addition, different materials applied to primitives react with light differently. A metal material will reflect light, the paint material will absorb it, and the glass material will have the light go right through it. -Different types of lights -Can be customized -Light reacts differently with every material Tutorial: Introduction To 3ds Max Standard Lights
Learn Viz - https://www.youtube.com/watch?v=yTF3pUpa__Y
0 Comments
Leave a Reply. |
AuthorMy name is Adam Servas, Categories
All
Archives
June 2019
Categories
All
The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
|