Since I feel slightly proficient at coding now, I looked into the career of a programmer. Having computer skills, especially coding skills can be very useful in this day and age. My dad works as a computer programmer for a living, so I asked him what exactly he does. What he does is he works in a large team to create and test a product, or a bunch of lines of code, that help computers and other machines run. He is currently working on product for medical computers, to help them diagnose patients based on their symptoms. This shows just how much humans depend on code today. I looked up some more information, such as how popular the job is, their salary, and most importantly, the requirements. I learned that most employers require a bachelor's degree in computer science. I also leaned to average salary is $79,000, with the bottom 10% earning around $45,000 and the top 10% earning around $130,000. Recently, employment is declining, as computers have started programming themselves, and programmers can be hired outside of the US for much smaller wages. Programmers that can conceptualize code are in the highest demand.
-Most programmers make a decent salary in the US. -You need to have at least a bachelor's degree in Computer Science. -Programmers that can invent new code is the highest demand. -Programmers need to be able to work in a team.
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This week, we will be ending our practice coding in C#. Next week, we will begin actually designing games. This is what I thought we would be doing from the beginning when I first took the class, but now, near the end of the second year, I am finally starting it. I am both nervous and excited. To prepare for making games, I looked up some information for novice game designers. I found this website which has some helpful tips I took note of to help me start my game making experience. A major component of game designing is to pay attention to the industry, especially to trends. You want to see what types of games players are into. You should also have a hobby in something like drawing or film, to help with the aesthetics of your game. Before you start, you should plan out your game, what will it be about? Who are the characters? Along the way, you should stop and test your game to make sure everything fits together.
-Game Designing is harder than it looks. -Start off simple. -Don't overwhelm yourself. -Expand your knowledge. -Plan! In class we are still coding. Last week I advanced further into coding. I am now exploring more advanced functions in Unity, such as a tip calculator, where you can enter in the price of the service, and it will calculate the amount you should pay as your tip. Also, I made a number guessing game. You enter in a number, and the function will tell you if you are correct or not. While we have been working with C#, I have been wondering about the history of coding, and how it evolved to how it is today, plus how it helped create devices and programs that are commonplace on computers today. Coding even helped create the mouse, keyboard, and icons on a computer. Without code, none of these would function. I did some research on programming languages, the first of which came out in 1843. With the most recent being Javascript.
The first programming language was written on paper for an idea to make a programmable machine. The C language, one of which is the C# I am using, was used to help create the World Wide Web. Because C# is so popular, it can be useful to know how to use it. I will be using it in the future when I create video games. Click the link above to see an infographic about the history of programming. -Computer programming has a rich history. -Coding is an important skill in today's world. -Coding is how computers, programs, and videogames run. |
AuthorMy name is Adam Servas, Categories
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The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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